Box modeling is a 3D modeling technique in which the artist starts with a low-resolution primitive (usually a cube or sphere) and changes the shape by extruding, scaling, or rotating the faces and edges. Details are added to a 3D primitive either by manually adding edge loops or by evenly subdividing the entire surface to increase polygonal resolution by an order of magnitude.
The most common and popular example would be the resurgence of 3D technology in major films that use this technology; it started with the success of James Cameron’s 2009 blockbuster Avatar. This film helped transform the 3D industry and used many box modeling concepts.
Other modeling techniques: Digital sculpting, NURBS modelling
Also known as: subdivision modeling